class LayoutTileSource[K] extends AnyRef

Reads tiles by key from a RasterSource as keyed by a LayoutDefinition

Note

It is required that the RasterSource is pixel aligned with the LayoutDefinition

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Instance Constructors

  1. new LayoutTileSource(source: RasterSource, layout: LayoutDefinition, tileKeyTransform: (SpatialKey) ⇒ K)(implicit arg0: SpatialComponent[K])

    source

    raster source that can be queried by bounding box

    layout

    definition of a tile grid over the pixel grid

    tileKeyTransform

    defines the key transformation you want to apply to the spatially tiled data

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  5. def clone(): AnyRef
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  6. final def eq(arg0: AnyRef): Boolean
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  7. def equals(arg0: Any): Boolean
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  8. def finalize(): Unit
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  9. final def getClass(): Class[_]
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  10. def hashCode(): Int
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  11. final def isInstanceOf[T0]: Boolean
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  12. def keyedRasterRegions(): Iterator[(K, RasterRegion)]

    All intersecting RasterRegions with their respective keys

  13. def keys: Set[K]

    Set of keys that can be read from this tile source

  14. val layout: LayoutDefinition
  15. final def ne(arg0: AnyRef): Boolean
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  16. final def notify(): Unit
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  17. final def notifyAll(): Unit
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  18. def rasterRegionForKey(key: K): Option[RasterRegion]
  19. def read(key: K, bands: Seq[Int]): Option[MultibandTile]

    Read tile according to key.

    Read tile according to key. If tile area intersects source partially the non-intersecting pixels will be filled with NODATA. If tile area does not intersect source None will be returned.

  20. def read(key: K): Option[MultibandTile]
  21. def readAll(): Iterator[(K, MultibandTile)]

    Read all available tiles

  22. def readAll(keys: Iterator[K]): Iterator[(K, MultibandTile)]
  23. def readAll(keys: Iterator[K], bands: Seq[Int]): Iterator[(K, MultibandTile)]

    Read multiple tiles according to key.

    Read multiple tiles according to key. If each tile area intersects source partially the non-intersecting pixels will be filled with NODATA. If tile area does not intersect source it will be excluded from result iterator.

  24. val source: RasterSource
  25. def sourceColOffset: Long
  26. def sourceRowOffset: Long
  27. final def synchronized[T0](arg0: ⇒ T0): T0
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  28. val tileKeyTransform: (SpatialKey) ⇒ K
  29. def toString(): String
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  30. final def wait(): Unit
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  31. final def wait(arg0: Long, arg1: Int): Unit
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  32. final def wait(arg0: Long): Unit
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