geotrellis.render.op

RenderOpMethods

trait RenderOpMethods[+Repr <: RasterSource] extends AnyRef

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  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  7. def clone(): AnyRef

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  8. def color(breaksToColors: Map[Double, Int], options: ColorMapOptions)(implicit d: DI): RasterSource

  9. def color(breaksToColors: Map[Double, Int])(implicit d: DI): RasterSource

  10. def color(breaksToColors: Map[Int, Int], options: ColorMapOptions): RasterSource

  11. def color(breaksToColors: Map[Int, Int]): RasterSource

  12. final def eq(arg0: AnyRef): Boolean

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  14. def finalize(): Unit

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  15. final def getClass(): Class[_]

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  17. final def isInstanceOf[T0]: Boolean

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  18. final def ne(arg0: AnyRef): Boolean

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  19. final def notify(): Unit

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  20. final def notifyAll(): Unit

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  21. def renderPng(colors: Array[Int], numColors: Int): ValueSource[Png]

  22. def renderPng(colors: Array[Int]): ValueSource[Png]

  23. def renderPng(ramp: ColorRamp, breaks: Array[Int]): ValueSource[Png]

  24. def renderPng(colorBreaks: ColorBreaks, noDataColor: Int): ValueSource[Png]

  25. def renderPng(colorBreaks: ColorBreaks): ValueSource[Png]

  26. def renderPng(colorRamp: ColorRamp): ValueSource[Png]

  27. def renderPng(): ValueSource[Png]

    Generate a PNG from a raster of RGBA integer values.

    Generate a PNG from a raster of RGBA integer values.

    Use this operation when you have created a raster whose values are already RGBA color values that you wish to render into a PNG. If you have a raster with data that you wish to render, you should use RenderPng instead.

    An RGBA value is a 32 bit integer with 8 bits used for each component: the first 8 bits are the red value (between 0 and 255), then green, blue, and alpha (with 0 being transparent and 255 being opaque).

  28. final def synchronized[T0](arg0: ⇒ T0): T0

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  29. def toString(): String

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  30. final def wait(): Unit

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  32. final def wait(arg0: Long): Unit

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